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MIXhalo Senior iOS Engineer in SAN FRANCISCO, California

Title: Senior iOS Engineer

Come join us at Mixhalo! We are an audio-tech start-up co-founded by guitarist Mike Einziger, and violinist Ann-Marie Simpson, and run by serial entrepreneur and veteran product executive, John Vars. We build wireless solutions for real-time data delivery at live events. Starting first in the music industry, we have built a platform to allow concert-goers to stream the same in-ear audio feed that musicians get on stage – direct from the mixing board (as opposed to blasted over huge speakers into the open air). We have so far partnered with incredible acts like Metallica, Aerosmith, Pharell, and Charlie Puth, among others. We have leveraged the same technology to make multiple channels of real-time play-by-play commentary available through partnerships with the Sacramento Kings, the Los Angeles Football Club, and others.

This is an exciting time for Mixhalo! We are preparing to launch with national scale just as the live events industry is preparing to come roaring back! We are now growing our team and expanding our product offering. Want to be part of the journey?

DUTIES AND RESPONSIBILITIES:

  • Implement user interfaces based on designs and specs

  • Implement and fine-tune our one-of-a-kind low latency audio engine. Also build out robust communication with both our cloud and on-premise backend infrastructure

  • Thoughtfully balance moving quickly with long-term sustainability. Consider areas we should refactor, and propose architecture improvements.

  • Focus on portability and scalability – we build software that works well and consistently on multiple platforms.

  • Contribute early in product planning, giving feedback on specs and roadmap planning

  • Learn about new concepts and technologies from your coworkers, and contribute your own ideas and knowledge

  • Bugfix and contribute to the support lifecycle for the engineering team

    Requirements:

  • General understanding of audio concepts and terminology (including experience designing or improving upon an audio engine)

  • Familiarity with the networking stack, including how to use ports, multicast traffic and network packets and headers

  • Strong C/C++ programming, with a strong background in low-latency applications

  • Developed and released at least one iOS app to the App Store

  • Understanding of the full mobile development life cycle

  • A love for user experience combined with an interest in software architecture and design patterns

  • Up to date with developments and trends in the iOS community

  • An open mind, a passion for music, sports, and other live events

    Preferred but not required:

  • Degree in Computer Science, Engineering or related field

  • Experience with client-server communication (REST/JSON, etc.)

  • Ability to read Android code (Java)

  • A keen ear when it comes to audio quality and latency

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